Once I played in a Savage Worlds supervillain game called Necessary Evil. Aliens had invaded Earth and slaughtered all the superheroes, leaving only the villains to form a resistance. I’m not often fond of assassin characters, but I thought Shen Xia Lin was interesting enough to run with it. Her journal of her origin and her account of the one thing we actually got through follows.
I suppose each of us must, at some point, describe our origins — American cultural imperialism, but I grow weary of fighting it at every turn. So for this, I submit. Besides, it’s not so very far from our way of telling stories. The ends are often different; Westerners want a tidy ending with all the threads of the story neatly tied off, and they prefer happy endings. In our tradition, we tend to praise stories that end well, even if that means that the hero dies horribly. If she’s gained enlightenment, death is of minor consideration. Read the rest of this entry »
This one’s from… oh, a while back. File metadata says it’s 01/11/2008 but that can’t be right. It’s years older than that. It was my first sword fight.
The weather was not cooperating.
Not that that was all that surprising. It was, after all, late summer, and no one but the scavengers seem to enjoy the City’s weather during the summer. Nearly everyone who can afford to leaves for cooler — or at least less densely populated — areas. The smell rising from the sewers is unbelievable. Flow through them depends on the river, which often drops to too low a level to keep things moving, so they just stagnate. The worst of it isn’t the shit, it’s the cooking fat that congeals into huge festering masses which provide that extra frisson which makes the summer air such a delight to breathe. Life in the City’s demi-monde provides many opportunities for education.
Some people, however, find that what the City has to offer in compensation is well worth the inconvenience. And then there’s the rest of us, who simply can’t afford to leave or have no place to go. Read the rest of this entry »